if( i == 0 )
start_time = rg->timing_time;
else{
- if( last_version+1 == rg->timing_version )
- valid_count ++;
- else
- valid_count = 0;
+ if( last_version+1 == rg->timing_version ) valid_count ++;
+ else valid_count = 0;
}
last_version = rg->timing_version;
vg_info( "%u %f\n", rg->timing_version, rg->timing_time );
}
- if( world_global.current_run_version == last_version+1 )
- valid_count ++;
- else
- valid_count = 0;
+ if( world_global.current_run_version == last_version+1 ) valid_count ++;
+ else valid_count = 0;
vg_info( "%u %f\n", world_global.current_run_version, world_global.time );
GLuint shader, GLuint location,
int slot );
+VG_STATIC void world_routes_update_timer_texts( world_instance *world )
+{
+ world_global.timer_text_count = 0;
+
+ for( u32 i=0; i<mdl_arrcount(&world->ent_route); i++ ){
+ ent_route *route = mdl_arritm( &world->ent_route, i );
+
+ if( route->active_checkpoint != 0xffff ){
+ u32 next = route->active_checkpoint+1;
+ next = next % route->checkpoints_count;
+ next += route->checkpoints_start;
+
+ ent_checkpoint *cp = mdl_arritm( &world->ent_checkpoint, next );
+ ent_gate *gate = mdl_arritm( &world->ent_gate, cp->gate_index );
+ ent_gate *dest = mdl_arritm( &world->ent_gate, gate->target );
+
+ u32 j=0;
+ for( ; j<4; j++ ){
+ if( dest->routes[j] == i ){
+ break;
+ }
+ }
+
+ float h0 = 0.8f,
+ h1 = 1.2f,
+ depth = 0.4f,
+ size = 0.4f;
+
+ struct timer_text *text =
+ &world_global.timer_texts[ world_global.timer_text_count ++ ];
+
+ text->gate = gate;
+ text->route = route;
+
+ if( route->valid_checkpoints >= route->checkpoints_count ){
+ double lap_time = world_global.time - route->timing_base,
+ time_centiseconds = lap_time * 100.0;
+
+ if( time_centiseconds > (float)0xfffe ) time_centiseconds = 0.0;
+
+ u16 centiseconds = time_centiseconds,
+ seconds = centiseconds / 100,
+ minutes = seconds / 60;
+
+ centiseconds %= 100;
+ seconds %= 60;
+ minutes %= 60;
+
+ if( minutes > 9 ) minutes = 9;
+
+ int j=0;
+ if( minutes ){
+ highscore_intr( text->text, minutes, 1, ' ' ); j++;
+ text->text[j++] = ':';
+ }
+
+ if( seconds >= 10 || minutes ){
+ highscore_intr( text->text+j, seconds, 2, '0' ); j+=2;
+ }
+ else{
+ highscore_intr( text->text+j, seconds, 1, '0' ); j++;
+ }
+
+ text->text[j++] = '.';
+ highscore_intr( text->text+j, centiseconds, 1, '0' ); j++;
+ text->text[j] = '\0';
+ }
+ else{
+ highscore_intr( text->text, route->valid_checkpoints, 1, ' ' );
+ text->text[1] = '/';
+ highscore_intr( text->text+2, route->checkpoints_count+1, 1, ' ' );
+ text->text[3] = '\0';
+ }
+
+ float align_r = font3d_string_width( &world_global.font, 0,
+ text->text );
+ align_r *= size;
+
+ v3f positions[] = {
+ { -0.92f, h0, depth },
+ { 0.92f - align_r, h0, depth },
+ { -0.92f, h1, depth },
+ { 0.92f - align_r, h1, depth },
+ };
+
+ if( dest->route_count == 1 ){
+ positions[0][0] = -align_r*0.5f;
+ positions[0][1] = h1;
+ }
+
+ m3x3_copy( gate->to_world, text->transform );
+ float ratio = v3_length(text->transform[0]) /
+ v3_length(text->transform[1]);
+
+ m3x3_scale( text->transform, (v3f){ size, size*ratio, 0.1f } );
+ m4x3_mulv( gate->to_world, positions[j], text->transform[3] );
+ }
+ }
+}
+
+VG_STATIC void world_routes_fracture( world_instance *world, ent_gate *gate )
+{
+ world_global.text_particle_count = 0;
+
+ for( u32 i=0; i<world_global.timer_text_count; i++ ){
+ struct timer_text *text = &world_global.timer_texts[i];
+
+ if( text->gate == gate ){
+ v3f co, s;
+ v4f q;
+ m4x3_decompose( text->transform, co, q, s );
+
+ for( u32 j=0;; j++ ){
+ char c = text->text[j];
+ if( !c ) break;
+
+ if( c < '0' || c > '9' ) continue;
+
+ struct text_particle *particle =
+ &world_global.text_particles[world_global.text_particle_count++];
+
+ }
+ }
+ }
+}
+
VG_STATIC void render_world_routes( world_instance *world, camera *cam,
int layer_depth )
{
/* timers
* ---------------------------------------------------- */
if( layer_depth == 0 ){
- font3d_bind( &test_font, cam );
-
- for( u32 i=0; i<mdl_arrcount(&world->ent_route); i++ ){
- ent_route *route = mdl_arritm( &world->ent_route, i );
-
- if( route->active_checkpoint != 0xffff ){
- v4f colour;
- float brightness = 0.3f + world->ub_lighting.g_day_phase;
- v3_muls( route->colour, brightness, colour );
- colour[3] = 1.0f-route->factive;
-
- shader_model_font_uColour( colour );
-
- u32 next = route->active_checkpoint+1+layer_depth;
- next = next % route->checkpoints_count;
- next += route->checkpoints_start;
+ font3d_bind( &world_global.font, cam );
- ent_checkpoint *cp = mdl_arritm( &world->ent_checkpoint, next );
- ent_gate *gate = mdl_arritm( &world->ent_gate, cp->gate_index );
+ for( u32 i=0; i<world_global.timer_text_count; i++ ){
+ struct timer_text *text = &world_global.timer_texts[i];
-
- u32 j=0;
- for( ; j<4; j++ ){
- if( gate->routes[j] == i ){
- break;
- }
- }
- float h0 = 0.8f,
- h1 = 1.2f,
- depth = 0.4f,
- size = 0.4f;
-
- char text[256];
-
- if( route->valid_checkpoints >= route->checkpoints_count ){
- double lap_time = world_global.time - route->timing_base;
- snprintf( text, 255, "%.1f", lap_time );
- }
- else{
- snprintf( text, 255, "%hu/%hu", route->valid_checkpoints,
- route->checkpoints_count );
- }
-
- float align_r = font3d_string_width( &test_font, 0, text ) * size;
-
- v3f positions[] = {
- { -0.92f, h0, depth },
- { 0.92f - align_r, h0, depth },
- { -0.92f, h1, depth },
- { 0.92f - align_r, h1, depth },
- };
-
- ent_gate *dest = mdl_arritm( &world->ent_gate, gate->target );
-
- if( dest->route_count == 1 ){
- positions[0][0] = -align_r*0.5f;
- positions[0][1] = h1;
- }
-
- m4x3f model;
- m3x3_copy( gate->to_world, model );
- float ratio = v3_length(model[0]) / v3_length(model[1]);
-
- m3x3_scale( model, (v3f){ size, size*ratio, 0.1f } );
- m4x3_mulv( gate->to_world, positions[j], model[3] );
+ v4f colour;
+ float brightness = 0.3f + world->ub_lighting.g_day_phase;
+ v3_muls( text->route->colour, brightness, colour );
+ colour[3] = 1.0f-text->route->factive;
- font3d_simple_draw( &test_font, 0, text, cam, model );
- }
+ shader_model_font_uColour( colour );
+ font3d_simple_draw( &world_global.font, 0, text->text,
+ cam, text->transform );
}
}