fix vertex blend data
[carveJwlIkooP6JGAAIwe30JlM.git] / world_routes.c
index 0bfdcac8bf92ac1406032a6f0c427f73e04ecad4..fbd335ef5d88b622cee6cd0b49fd5d771429577a 100644 (file)
@@ -315,8 +315,8 @@ void world_routes_place_curve( world_instance *world, ent_route *route,
             v3_muladds( ha.pos, up, 0.06f+gap, va.co );
             v3_muladds( hb.pos, up, 0.06f+gap, vb.co );
 
-            scene_vert_pack_norm( &va, up );
-            scene_vert_pack_norm( &vb, up );
+            scene_vert_pack_norm( &va, up, 0.0f );
+            scene_vert_pack_norm( &vb, up, 0.0f );
 
             float t1 = (travel_length / total_length) * patch_count;
             va.uv[0] = t1;