fix some problems with world loader
[carveJwlIkooP6JGAAIwe30JlM.git] / world_routes.c
index 5f6d283a50dc0183621be8ef968c1fba4d56b13b..d81419f252852de5e4c575efc41a2656b4f2936e 100644 (file)
@@ -21,6 +21,7 @@
 
 #include "shaders/scene_route.h"
 #include "shaders/routeui.h"
+#include "ent_region.h"
 
 static void world_routes_clear( world_instance *world )
 {
@@ -39,15 +40,15 @@ static void world_routes_clear( world_instance *world )
    world_static.last_use = 0.0;
 }
 
-static void world_routes_time_lap( world_instance *world, ent_route *route )
-{
+static void world_routes_time_lap( world_instance *world, ent_route *route ){
    vg_info( "------- time lap %s -------\n", 
             mdl_pstr(&world->meta,route->pstr_name) );
 
    double start_time = 0.0;
    u32 last_version=0;
 
-   u32 valid_count=0;
+   u32 valid_sections=0;
+   int clean = !localplayer.rewinded_since_last_gate;
 
    for( u32 i=0; i<route->checkpoints_count; i++ ){
       u32 cpid  = (i+route->active_checkpoint) % route->checkpoints_count;
@@ -64,29 +65,45 @@ static void world_routes_time_lap( world_instance *world, ent_route *route )
       if( i == 0 )
          start_time = rg->timing_time;
       else{
-         if( last_version+1 == rg->timing_version ) valid_count ++;
-         else valid_count = 0;
+         if( last_version+1 == rg->timing_version ) valid_sections ++;
+         else valid_sections = 0;
       }
 
       last_version = rg->timing_version;
-      vg_info( "%u %f\n", rg->timing_version, rg->timing_time );
+
+      vg_info( "%u %f [%s]\n", rg->timing_version, rg->timing_time,
+            i? ((rg->flags & k_ent_gate_clean_pass)? "CLEAN": "     "):
+                " N/A ");
+
+      if( !(rg->flags & k_ent_gate_clean_pass) )
+         clean = 0;
    }
 
    if( world_static.current_run_version == last_version+1 ){
-      valid_count ++;
+      valid_sections ++;
 
       if( route->checkpoints_count == 1 ){
          route->timing_base = world_static.time;
       }
    }
-   else valid_count = 0;
+   else valid_sections = 0;
 
-   vg_info( "%u %f\n", world_static.current_run_version, world_static.time );
+   vg_info( "%u %f [%s]\n", 
+            world_static.current_run_version, world_static.time,
+           !localplayer.rewinded_since_last_gate? "CLEAN": "     " );
 
-   if( valid_count==route->checkpoints_count ){
+   if( valid_sections==route->checkpoints_count ){
       f64 lap_time = world_static.time - start_time;
-      //world_routes_local_set_record( world, route, lap_time );
 
+      if( (route->best_laptime == 0.0) || (lap_time < route->best_laptime) ){
+         route->best_laptime = lap_time;
+      }
+
+      route->flags |= k_ent_route_flag_achieve_silver;
+      if( clean ) route->flags |= k_ent_route_flag_achieve_gold;
+      ent_region_re_eval( world );
+
+      /* for steam achievements. */
       if( route->anon.official_track_id != 0xffffffff ){
          struct track_info *ti = &track_infos[ route->anon.official_track_id ];
          if( ti->achievement_id ){
@@ -105,9 +122,9 @@ static void world_routes_time_lap( world_instance *world, ent_route *route )
                                lap_time );
    }
 
-   route->valid_checkpoints = valid_count+1;
+   route->valid_checkpoints = valid_sections+1;
 
-   vg_info( "valid: %u\n", valid_count );
+   vg_info( "valid sections: %u\n", valid_sections );
    vg_info( "----------------------------\n" );
 }
 
@@ -148,6 +165,13 @@ static void world_routes_activate_entry_gate( world_instance *world,
    dest->timing_version = world_static.current_run_version;
    dest->timing_time = world_static.time;
 
+   if( localplayer.rewinded_since_last_gate ){
+      localplayer.rewinded_since_last_gate = 0;
+      dest->flags &= ~k_ent_gate_clean_pass;
+   }
+   else
+      dest->flags |= k_ent_gate_clean_pass;
+
    world_static.current_run_version ++;
 }
 
@@ -519,6 +543,12 @@ static void world_gen_routes_ent_init( world_instance *world ){
       ent_route *route = mdl_arritm(&world->ent_route,i);
       mdl_transform_m4x3( &route->anon.transform, route->board_transform );
 
+      route->flags = 0x00;
+      route->best_laptime = 0.0;
+      
+      if( mdl_arrcount(&world->ent_region) )
+         route->flags |= k_ent_route_flag_out_of_zone;
+
       route->anon.official_track_id = 0xffffffff;
       for( u32 j=0; j<vg_list_size(track_infos); j ++ ){
          if( !strcmp(track_infos[j].name, 
@@ -541,7 +571,7 @@ static void world_gen_routes_ent_init( world_instance *world ){
          }
 
          if( (gate->flags & k_ent_gate_linked) &
-            !(gate->flags & k_ent_gate_nonlocal_DELETED) ){
+            !(gate->flags & k_ent_gate_nonlocal) ){
             gate = mdl_arritm(&world->ent_gate, gate->target );
 
             for( u32 k=0; k<4; k++ ){
@@ -994,7 +1024,7 @@ static void render_world_routes( world_instance *world,
 
          for( u32 j=0; j<mdl_arrcount(&world->ent_gate); j ++ ){
             ent_gate *gate = mdl_arritm( &world->ent_gate, j );
-            if( !(gate->flags & k_ent_gate_nonlocal_DELETED) )
+            if( !(gate->flags & k_ent_gate_nonlocal) )
                render_gate_markers( mmdl, i, gate );
          }
       }