fb->fixed_h = 1024;
fb->resolution_div = 0;
- /* TODO: We could get away with this being R16u, and just have it be
- * a normed value between min and max of the bounding box Y */
-
fb->attachments[0].display_name = NULL;
fb->attachments[0].purpose = k_framebuffer_attachment_type_colour;
fb->attachments[0].internalformat = GL_RG16F;