menu upgrades
[carveJwlIkooP6JGAAIwe30JlM.git] / world_render.h
index dee421694c5031ea88815c79c7998dc9eeb8efc9..d90c01b26f9bbc332329d3a010d81883977d5778 100644 (file)
@@ -12,6 +12,7 @@
 
 #include "shaders/scene_standard.h"
 #include "shaders/scene_standard_alphatest.h"
+#include "shaders/scene_override.h"
 #include "shaders/scene_cubemapped.h"
 #include "shaders/scene_vertex_blend.h"
 #include "shaders/scene_terrain.h"
@@ -73,7 +74,7 @@ VG_STATIC void world_bind_light_index( world_instance *world,
                                        int slot );
 VG_STATIC void render_world_position( world_instance *world, camera *cam );
 VG_STATIC void render_world_depth( world_instance *world, camera *cam );
-VG_STATIC void render_world( world_instance *world, camera *cam,
+VG_STATIC void render_world( world_instance *world, camera *cam, 
                              int layer_depth );
 VG_STATIC void render_world_cubemaps( world_instance *world );