latest
[carveJwlIkooP6JGAAIwe30JlM.git] / world_render.h
index 68c0ceb91a88efe8cd22635d158fc7d00a6118c3..af20830cd0f6d388ca7abcdb58bba139769d5bf9 100644 (file)
@@ -65,8 +65,11 @@ VG_STATIC void world_render_both_stages( enum mdl_shader shader,
 {
    mesh_bind( &world.mesh_geo );
    world_render_if( shader, k_geo_type_solid, bind_point );
+
+   glDisable( GL_CULL_FACE );
    mesh_bind( &world.mesh_no_collide );
    world_render_if( shader, k_geo_type_nonsolid, bind_point );
+   glEnable( GL_CULL_FACE );
 }
 
 VG_STATIC void bindpoint_diffuse_texture1( struct world_material *mat )