fixed recursive build script
[carveJwlIkooP6JGAAIwe30JlM.git] / world_render.h
index 52b291376d155b6ffb27afe8c2cde1fc0921dc44..5da3556275f6c1aba1ca4d68c93b5116eae8cd42 100644 (file)
@@ -1,3 +1,7 @@
+/*
+ * Copyright (C) 2021-2022 Mt.ZERO Software, Harry Godden - All Rights Reserved
+ */
+
 #ifndef WORLD_RENDER_H
 #define WORLD_RENDER_H
 
@@ -179,7 +183,7 @@ static void render_sky(m4x3f camera)
    shader_sky_uMdl(identity_matrix);
    shader_sky_uPv(full);
    shader_sky_uTexGarbage(0);
-   shader_sky_uTime( vg_time );
+   shader_sky_uTime( vg.time );
 
    vg_tex2d_bind( &tex_terrain_noise, 0 );