}
/* render texts */
- font3d_bind( &gui.font, k_font_shader_world, 0, world, &skaterift.cam );
+ font3d_bind( &gui.font, k_font_shader_world, 0, world, &g_render.cam );
u32 count = 0;
shader_scene_font_uOpacity( scale );
shader_scene_font_uColourize( colour );
- font3d_simple_draw( 1, buf, &skaterift.cam, mmdl );
+ font3d_simple_draw( 1, buf, &g_render.cam, mmdl );
}
}
if( with_water )
{
render_water_texture( world, cam );
- vg_framebuffer_bind( gpipeline.fb_main, k_render_scale );
+ vg_framebuffer_bind( g_render.fb_main, k_render_scale );
}
if( stenciled )