turbo chaos
[carveJwlIkooP6JGAAIwe30JlM.git] / world_render.c
index 8d7e546c7aeb666e8b1eb23d0c8450d30a5b0b98..1546429235fe10b36e8643aa2132417a306dcc94 100644 (file)
@@ -960,7 +960,7 @@ static void render_world_override( world_instance *world,
                                    world_instance *lighting_source,
                                    m4x3f mmdl,
                                    camera *cam,
-                                   ent_spawn *dest_spawn ){
+                                   ent_spawn *dest_spawn, f32 iso_amt ){
    struct world_pass pass = {
       .cam = cam,
       .fn_bind_textures = bindpoint_override,
@@ -974,6 +974,7 @@ static void render_world_override( world_instance *world,
    shader_scene_override_uTexGarbage(0);
    shader_scene_override_uTexMain(1);
    shader_scene_override_uPv( pass.cam->mtx.pv );
+   shader_scene_override_uIsoAmt( iso_amt );
 
    WORLD_BIND_LIGHT_BUFFERS_UB0_TEX234( lighting_source, scene_override );
    bind_terrain_noise();