if( type != k_ent_challenge ) continue;
ent_challenge *challenge = mdl_arritm(&world->ent_challenge,index);
+ if( challenge->flags & k_ent_challenge_hidden ) continue;
f32 dist = v3_dist( challenge->transform.co, pos ) * (1.0f/radius),
scale = vg_smoothstepf( vg_clampf( 10.0f-dist*10.0f, 0.0f,1.0f ) );