shader overrides
[carveJwlIkooP6JGAAIwe30JlM.git] / world_render.c
index 3f87a12d1ebdcbdd85a3801a6c798facb5fdd707..04db5a008a123f8314a8447272c88c8007ebaaf7 100644 (file)
@@ -985,7 +985,7 @@ static void render_world_override( world_instance *world,
                                    world_instance *lighting_source,
                                    m4x3f mmdl,
                                    camera *cam,
-                                   ent_spawn *dest_spawn, f32 iso_amt ){
+                                   ent_spawn *dest_spawn, v4f map_info ){
    struct world_pass pass = {
       .cam = cam,
       .fn_bind_textures = bindpoint_override,
@@ -999,7 +999,7 @@ static void render_world_override( world_instance *world,
    shader_scene_override_uTexGarbage(0);
    shader_scene_override_uTexMain(1);
    shader_scene_override_uPv( pass.cam->mtx.pv );
-   shader_scene_override_uIsoAmt( iso_amt );
+   shader_scene_override_uMapInfo( map_info );
 
    WORLD_BIND_LIGHT_BUFFERS_UB0_TEX234( lighting_source, scene_override );
    bind_terrain_noise();