some refactors before the storm
[carveJwlIkooP6JGAAIwe30JlM.git] / world_map.h
diff --git a/world_map.h b/world_map.h
new file mode 100644 (file)
index 0000000..4fbd6fc
--- /dev/null
@@ -0,0 +1,18 @@
+#ifndef RESPAWN_H
+#define RESPAWN_H
+
+#include "skaterift.h"
+
+struct {
+   v2f plane_pos;
+   f32 boom_dist;
+   u32 world_id;
+   u32 home_select;
+
+   ent_spawn *spawn;
+   camera cam;
+}
+static world_map;
+static void world_map_enter(void);
+
+#endif /* RESPAWN_H */