#include "world_routes.h"
#include "world_entity.h"
#include "world_volumes.h"
+#include "addon.h"
-#include "ent_skateshop.h"
-#include "workshop.h"
-
-struct{
- char name[64];
-
- enum world_load_type{
- k_world_load_type_local,
- k_world_load_type_workshop /* unimplemented */
- }
- location;
- int generate_point_cloud;
- u32 world_index;
-}
-static world_loader;
-
-static world_instance *world_loading_instance(void);
static void world_free( world_instance *world );
static int world_freeable( world_instance *world );