#include "world_volumes.h"
#include "addon.h"
-struct{
- addon_reg *reg;
- char override_name[64];
- int generate_point_cloud;
- u32 world_index;
-
- enum world_loader_state{
- k_world_loader_none,
- k_world_loader_preload,
- k_world_loader_load
- }
- state;
-}
-static world_loader;
-
-static world_instance *world_loading_instance(void);
static void world_free( world_instance *world );
static int world_freeable( world_instance *world );