stuff for demo
[carveJwlIkooP6JGAAIwe30JlM.git] / world_load.c
index 3dce0288024f76612b89a65502d1d5b60ceef2b2..5ab2dfb0793e80ce9e5670bd0b4e055fbba5ac83 100644 (file)
@@ -412,7 +412,7 @@ static void world_free( world_instance *world ){
    glDeleteTextures( 1, &world->tex_light_cubes );
 
    /* delete textures and meshes */
-   glDeleteTextures( world->texture_count, world->textures );
+   glDeleteTextures( world->texture_count-1, world->textures+1 );
 
    u32 world_index = world - world_static.instances;
    if( world_index ){