mdl_load_array( meta, &world->ent_skateshop, "ent_skateshop", heap );
mdl_load_array( meta, &world->ent_swspreview,"ent_swspreview", heap );
mdl_load_array( meta, &world->ent_ccmd, "ent_ccmd", heap );
+ mdl_load_array( meta, &world->ent_challenge, "ent_challenge", heap );
mdl_array_ptr infos;
mdl_load_array( meta, &infos, "ent_worldinfo", vg_mem.scratch );
world_gen_load_surfaces();
world_gen_routes_ent_init();
world_gen_entities_init();
- world->volume_bh = bh_create( heap, &bh_system_volumes, world,
- mdl_arrcount( &world->ent_volume ), 1 );
/* main bulk */
world_gen_generate_meshes();
world->surface_count = 0;
world->geo_bh = NULL;
- world->volume_bh = NULL;
- world->audio_bh = NULL;
+ world->entity_bh = NULL;
+ world->entity_list = NULL;
world->rendering_gate = NULL;
world->water.enabled = 0;