glDeleteTextures( world->texture_count, world->textures );
vg_release_thread_sync();
+
+ world->status = k_world_status_unloaded;
}
VG_STATIC void world_init_blank( world_instance *world )
v3_copy( (v3f){1.10f, 0.89f, 0.35f}, state->g_sun_colour );
}
-VG_STATIC void world_entities_init( world_instance *world )
+VG_STATIC void world_entities_init( u32 world_id )
{
+ world_instance *world = &world_global.worlds[world_id];
+
/* lights */
for( u32 j=0; j<mdl_arrcount(&world->ent_light); j ++ ){
ent_light *light = mdl_arritm( &world->ent_light, j );
/* gates */
for( u32 j=0; j<mdl_arrcount(&world->ent_gate); j ++ ){
ent_gate *gate = mdl_arritm( &world->ent_gate, j );
- gate_transform_update( gate );
+
+ if( gate->type == k_gate_type_teleport ){
+ gate_transform_update( gate );
+ }
+ else if( gate->type == k_gate_type_nonlocal_unlinked ){
+ const char *key = mdl_pstr( &world->meta, gate->target );
+ vg_info( "key: %s\n", key );
+
+ for( u32 i=0; i<vg_list_size(world_global.worlds); i++ ){
+ world_instance *other = &world_global.worlds[i];
+ if( other == world ) continue;
+ if( other->status != k_world_status_loaded ) continue;
+ vg_info( "Checking world %u for key matches\n", i );
+
+ for( u32 j=0; j<mdl_arrcount( &other->ent_gate ); j++ ){
+ ent_gate *gate2 = mdl_arritm( &other->ent_gate, j );
+ if( gate2->type != k_gate_type_nonlocal_unlinked ) continue;
+
+ const char *key2 = mdl_pstr( &other->meta, gate2->target );
+ vg_info( " key2: %s\n", key2 );
+
+ if( strcmp( key, key2 ) ) continue;
+
+ vg_success( "Non-local matching pair '%s' found. (%u:%u)\n",
+ key, world_id, i );
+
+ gate->type = k_gate_type_nonlocel;
+ gate2->type = k_gate_type_nonlocel;
+ gate->target = i;
+ gate2->target = world_id;
+
+ v3_copy( gate->co[0], gate2->co[1] );
+ v3_copy( gate2->co[0], gate->co[1] );
+ v4_copy( gate->q[0], gate2->q[1] );
+ v4_copy( gate2->q[0], gate->q[1] );
+
+ v4f qflip;
+ q_axis_angle( qflip, (v3f){0.0f,1.0f,0.0f}, VG_PIf );
+ q_mul( gate->q[0], qflip, gate->q[0] );
+ q_mul( gate->q[1], qflip, gate->q[1] );
+
+ gate_transform_update( gate );
+ gate_transform_update( gate2 );
+
+ goto matched;
+ }
+ }
+matched:;
+ }
}
/* water */
{
world_instance *world = &world_global.worlds[index];
world_init_blank( world );
+ world->status = k_world_status_loading;
vg_info( "Loading world: %s\n", path );
world_process_resources( world );
world_routes_ent_init( world );
- world_entities_init( world );
+ world_entities_init( index );
world->volume_bh = bh_create( heap, &bh_system_volumes, world,
mdl_arrcount( &world->ent_volume ), 1 );
world_post_process( world );
mdl_close( meta );
+
+ world->status = k_world_status_loaded;
}
#endif /* WORLD_GEN_H */