framebuffer change
[carveJwlIkooP6JGAAIwe30JlM.git] / world_gen.c
index 04d6131ec51e52da759a0ddf27b57a8592327576..91e5b7bef5d63ae6dada59aba05a366870e74cde 100644 (file)
@@ -650,7 +650,7 @@ void async_world_postprocess( void *payload, u32 _size )
    glDisable(GL_DEPTH_TEST);
    glDisable(GL_BLEND);
    glDisable(GL_CULL_FACE);
-   render_fb_bind( &world->heightmap, 0 );
+   vg_framebuffer_bind( world->heightmap, 1.0f );
    shader_blitcolour_use();
    shader_blitcolour_uColour( (v4f){-9999.0f,-9999.0f,-9999.0f,-9999.0f} );
    render_fsquad();