point maps (wip)
[carveJwlIkooP6JGAAIwe30JlM.git] / world_gate.h
index a073b26af051d6edcd08b7bc1e866a165ea4c882..b409c51d0d482f65ced1193aa8108a88ea8ecaf3 100644 (file)
@@ -5,6 +5,7 @@
 #ifndef WORLD_GATE_H
 #define WORLD_GATE_H
 
+#include "skaterift.h"
 #include "common.h"
 #include "model.h"
 #include "entity.h"
@@ -42,7 +43,6 @@ VG_STATIC void world_gates_init(void)
    mdl_context mgate;
    mdl_open( &mgate, "models/rs_gate.mdl", vg_mem.scratch );
    mdl_load_metadata_block( &mgate, vg_mem.scratch );
-   mdl_load_mesh_block( &mgate, vg_mem.scratch );
 
    mdl_mesh *surface = mdl_find_mesh( &mgate, "rs_gate" );
    mdl_submesh *sm = mdl_arritm(&mgate.submeshs,surface->submesh_start);
@@ -57,13 +57,8 @@ VG_STATIC void world_gates_init(void)
       world_global.sm_gate_marker[i] = *sm;
    }
 
+   mdl_async_load_glmesh( &mgate, &world_global.mesh_gate );
    mdl_close( &mgate );
-
-   vg_acquire_thread_sync();
-   {
-      mdl_unpack_glmesh( &mgate, &world_global.mesh_gate );
-   }
-   vg_release_thread_sync();
 }
 
 VG_STATIC int render_gate( world_instance *world_inside,
@@ -231,9 +226,17 @@ VG_STATIC ent_gate *world_intersect_gates( world_instance *world,
 {
    for( u32 i=0; i<mdl_arrcount(&world->ent_gate); i++ ){
       ent_gate *gate = mdl_arritm( &world->ent_gate, i );
-      if( gate->type == k_gate_type_unlinked )
+      if( gate->type == k_gate_type_unlinked ||
+          gate->type == k_gate_type_nonlocal_unlinked )
          continue;
 
+      if( gate->type == k_gate_type_nonlocel ){
+         if( skaterift.async_op == k_async_op_world_loading ||
+             skaterift.async_op == k_async_op_world_preloading ){
+            continue;
+         }
+      }
+
       if( gate_intersect( gate, pos, last ) ){
          return gate;
       }