#ifndef WORLD_GATE_H
#define WORLD_GATE_H
+#include "skaterift.h"
#include "common.h"
#include "model.h"
#include "entity.h"
gate->type == k_gate_type_nonlocal_unlinked )
continue;
+ if( gate->type == k_gate_type_nonlocel ){
+ if( skaterift.async_op == k_async_op_world_loading ||
+ skaterift.async_op == k_async_op_world_preloading ){
+ continue;
+ }
+ }
+
if( gate_intersect( gate, pos, last ) ){
return gate;
}