VG_STATIC ent_gate *world_intersect_gates( world_instance *world,
v3f pos, v3f last );
+VG_STATIC void ent_gate_call( world_instance *world, ent_call *call );
+VG_STATIC void ent_gate_get_mdl_mtx( ent_gate *gate, m4x3f mmdl );
#endif /* WORLD_GATE_H */