ent_gate *gate, camera *cam, int layer_depth );
static int gate_intersect( ent_gate *gate, v3f pos, v3f last );
-static ent_gate *world_intersect_gates( world_instance *world,
- v3f pos, v3f last );
+static u32 world_intersect_gates( world_instance *world, v3f pos, v3f last );
static void ent_gate_call( world_instance *world, ent_call *call );
static void ent_gate_get_mdl_mtx( ent_gate *gate, m4x3f mmdl );