scoreboards
[carveJwlIkooP6JGAAIwe30JlM.git] / world_gate.h
index dd7177631836a9992567db76dde903638c6474b3..21cabe9d22150fdd79ff29666b2a3a32a8c019dc 100644 (file)
@@ -143,13 +143,13 @@ static int render_gate( teleport_gate *gate, v3f viewpos, m4x3f camera )
       glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT );
 #else
       shader_gatelq_use();
-      shader_gatelq_uPv( vg_pv );
+      shader_gatelq_uPv( vg.pv );
       shader_gatelq_uMdl( gate_xform );
       shader_gatelq_uCam( viewpos );
-      shader_gatelq_uTime( vg_time*0.25f );
+      shader_gatelq_uTime( vg.time*0.25f );
       shader_gatelq_uInvRes( (v2f){
-            1.0f / (float)vg_window_x,
-            1.0f / (float)vg_window_y });
+            1.0f / (float)vg.window_x,
+            1.0f / (float)vg.window_y });
 
       glEnable( GL_STENCIL_TEST );
       glStencilOp( GL_KEEP, GL_KEEP, GL_REPLACE );