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foliage windy shader
[carveJwlIkooP6JGAAIwe30JlM.git]
/
world_gate.h
diff --git
a/world_gate.h
b/world_gate.h
index f1b4f027fd6a4e0632f1f2e3168452bd1361713d..151e428ff7be1172dd9d761572ac2cc097a91f33 100644
(file)
--- a/
world_gate.h
+++ b/
world_gate.h
@@
-31,5
+31,7
@@
static void ent_gate_get_mdl_mtx( ent_gate *gate, m4x3f mmdl );
static void world_link_nonlocal_async( void *payload, u32 size );
static void world_unlink_nonlocal( world_instance *world );
+static void render_gate_unlinked( world_instance *world,
+ ent_gate *gate, camera *cam );
#endif /* WORLD_GATE_H */