struct world_gates{
glmesh mesh;
- mdl_submesh sm_surface, sm_marker[4], sm_icosphere;
+ mdl_submesh sm_surface, sm_marker[4];
camera cam;
v3f userportal_co;
static void world_gates_init(void);
static void gate_transform_update( ent_gate *gate );
static int render_gate( world_instance *world, world_instance *world_inside,
- ent_gate *gate, camera *cam, int layer_depth );
+ ent_gate *gate, camera *cam );
static int gate_intersect( ent_gate *gate, v3f pos, v3f last );
static u32 world_intersect_gates( world_instance *world, v3f pos, v3f last );
static void ent_gate_call( world_instance *world, ent_call *call );
static void ent_gate_get_mdl_mtx( ent_gate *gate, m4x3f mmdl );
+static void world_link_nonlocal_async( void *payload, u32 size );
+static void world_unlink_nonlocal( world_instance *world );
+static void render_gate_unlinked( world_instance *world,
+ ent_gate *gate, camera *cam );
+
#endif /* WORLD_GATE_H */