review save method
[carveJwlIkooP6JGAAIwe30JlM.git] / world_gate.c
index 0a645518770484ce6ace789cc59bbdb6cfe9d5f7..b49113b3f0c381d1f27a618d9a213e57c3748776 100644 (file)
@@ -151,6 +151,7 @@ VG_STATIC int render_gate( world_instance *world, world_instance *world_inside,
       m4x3_copy( gate->to_world, mmdl );
       
       if( gate->flags & k_ent_gate_custom_mesh ){
+         shader_model_gate_uMdl( mmdl );
          mesh_bind( &world->mesh_no_collide );
          for( u32 i=0; i<gate->submesh_count; i++ ){
             mdl_submesh *sm = mdl_arritm( &world->meta.submeshs, 
@@ -161,13 +162,11 @@ VG_STATIC int render_gate( world_instance *world, world_instance *world_inside,
       else {
          m3x3_scale( mmdl, (v3f){ gate->dimensions[0], 
                                   gate->dimensions[1], 1.0f } );
-
+         shader_model_gate_uMdl( mmdl );
          mesh_bind( &world_gates.mesh );
          mdl_draw_submesh( &world_gates.sm_surface );
       }
 
-      shader_model_gate_uMdl( mmdl );
-
       glClear( GL_DEPTH_BUFFER_BIT );
       glStencilFunc( GL_EQUAL, 1, 0xFF );
       glStencilMask( 0x00 ); 
@@ -268,7 +267,7 @@ VG_STATIC ent_gate *world_intersect_gates( world_instance *world,
       if( gate->flags & k_ent_gate_locked ) continue;
 
       if( gate->flags & k_ent_gate_nonlocal ){
-         if( world_loader.state != k_world_loader_none ){
+         if( world_static.load_state != k_world_loader_none ){
             continue;
          }
       }
@@ -297,10 +296,9 @@ VG_STATIC void world_unlink_nonlocal( world_instance *world ){
 /* 
  * attatches nonlocal gates, to be called from main thread ONLY! 
  */
-VG_STATIC void world_link_nonlocal_async( void *payload, u32 size )
-{
+VG_STATIC void world_link_nonlocal_async( void *payload, u32 size ){
    world_instance *world = payload;
-   u32 world_id = world - world_static.worlds;
+   u32 world_id = world - world_static.instances;
 
    for( u32 j=0; j<mdl_arrcount(&world->ent_gate); j ++ ){
       ent_gate *gate = mdl_arritm( &world->ent_gate, j );
@@ -311,8 +309,8 @@ VG_STATIC void world_link_nonlocal_async( void *payload, u32 size )
       const char *key = mdl_pstr( &world->meta, gate->key );
       vg_info( "key: %s\n", key );
 
-      for( u32 i=0; i<vg_list_size(world_static.worlds); i++ ){
-         world_instance *other = &world_static.worlds[i];
+      for( u32 i=0; i<vg_list_size(world_static.instances); i++ ){
+         world_instance *other = &world_static.instances[i];
          if( other == world ) continue;
          if( other->status != k_world_status_loaded ) continue;
          vg_info( "Checking world %u for key matches\n", i );
@@ -341,7 +339,7 @@ VG_STATIC void world_link_nonlocal_async( void *payload, u32 size )
             v4_copy( gate->q[0], gate2->q[1] );
             v4_copy( gate2->q[0], gate->q[1] );
 
-            if( other->meta.info.version >= 102 ){
+            if( world->meta.info.version >= 102 ){
                gate->flags |= k_ent_gate_flip;
                gate2->flags |= k_ent_gate_flip;
             }