basic replayable replays
[carveJwlIkooP6JGAAIwe30JlM.git] / world_gate.c
index 771fd834d49546e71ce072ae3b17d2996a2d2fef..876007d901fe61fa4c1736511aed5115f3ec897c 100644 (file)
@@ -127,7 +127,7 @@ VG_STATIC int render_gate( world_instance *world_inside,
    /* Ready to draw with new camrea */
    camera_finalize( &gate_camera );
 
-   vg_line_pt3( gate_camera.transform[3], 0.3f, 0xff00ff00 );
+   vg_line_point( gate_camera.transform[3], 0.3f, 0xff00ff00 );
    {
       shader_model_gate_use();
       shader_model_gate_uPv( cam->mtx.pv );