SOME REGRESSIONS
[carveJwlIkooP6JGAAIwe30JlM.git] / world_gate.c
index b49113b3f0c381d1f27a618d9a213e57c3748776..765a09987e6f68cd61344e8163a2f641747dfe3c 100644 (file)
@@ -68,6 +68,15 @@ VG_STATIC void world_gates_init(void)
    mdl_close( &mgate );
 }
 
+VG_STATIC void ent_gate_get_mdl_mtx( ent_gate *gate, m4x3f mmdl ){
+   m4x3_copy( gate->to_world, mmdl );
+   
+   if( !(gate->flags & k_ent_gate_custom_mesh) ){
+      m3x3_scale( mmdl, (v3f){ gate->dimensions[0], 
+                               gate->dimensions[1], 1.0f } );
+   }
+}
+
 /*
  * Render the view through a gate
  */
@@ -148,10 +157,10 @@ VG_STATIC int render_gate( world_instance *world, world_instance *world_inside,
       glDisable( GL_CULL_FACE );
 
       m4x3f mmdl;
-      m4x3_copy( gate->to_world, mmdl );
+      ent_gate_get_mdl_mtx( gate, mmdl );
+      shader_model_gate_uMdl( mmdl );
       
       if( gate->flags & k_ent_gate_custom_mesh ){
-         shader_model_gate_uMdl( mmdl );
          mesh_bind( &world->mesh_no_collide );
          for( u32 i=0; i<gate->submesh_count; i++ ){
             mdl_submesh *sm = mdl_arritm( &world->meta.submeshs, 
@@ -160,9 +169,6 @@ VG_STATIC int render_gate( world_instance *world, world_instance *world_inside,
          }
       }
       else {
-         m3x3_scale( mmdl, (v3f){ gate->dimensions[0], 
-                                  gate->dimensions[1], 1.0f } );
-         shader_model_gate_uMdl( mmdl );
          mesh_bind( &world_gates.mesh );
          mdl_draw_submesh( &world_gates.sm_surface );
       }