actually render trails
[carveJwlIkooP6JGAAIwe30JlM.git] / world_entity.h
index fc66d7469badf7578f991b8c5b0b3b4f92ce8adf..a3c5f331c5e97c8cea455ca908418c1930eb6f07 100644 (file)
@@ -12,8 +12,8 @@ static ent_spawn *world_find_spawn_by_name( world_instance *world,
                                                const char *name );
 static ent_spawn *world_find_closest_spawn( world_instance *world, 
                                                v3f position );
+static void world_default_spawn_pos( world_instance *world, v3f pos );
 static void world_entity_start( world_instance *world, vg_msg *sav );
-static void world_entity_relink( world_instance *world );
 static void world_entity_serialize( world_instance *world, vg_msg *sav );
 
 static void ent_volume_call( world_instance *world, ent_call *call );