launch option to load world
[carveJwlIkooP6JGAAIwe30JlM.git] / world_entity.h
index 49e2cd5a77b1ed13912aa58cbb66ed0dd6806629..1e5e70c684d55e4ace42df0749ce31d008a602fb 100644 (file)
@@ -30,6 +30,7 @@ static void world_entity_focus( u32 entity_id );
 static void world_entity_focus_preupdate(void);
 static void world_entity_focus_render(void);
 static void world_entity_unfocus();
+static void world_entity_focus_camera( world_instance *world, u32 uid );
 
 static bh_system bh_system_entity_list = {
    .expand_bound = entity_bh_expand_bound,