--- /dev/null
+#ifndef WORLD_ENTITY_H
+#define WORLD_ENTITY_H
+
+#include "world.h"
+#include "entity.h"
+
+VG_STATIC void world_gen_entities_init(void);
+VG_STATIC ent_spawn *world_find_spawn_by_name( world_instance *world,
+ const char *name );
+VG_STATIC ent_spawn *world_find_closest_spawn( world_instance *world,
+ v3f position );
+
+VG_STATIC void ent_volume_call( world_instance *world, ent_call *call );
+VG_STATIC void ent_audio_call( world_instance *world, ent_call *call );
+
+#endif /* WORLD_ENTITY_H */