move location of main camera to g_render
[carveJwlIkooP6JGAAIwe30JlM.git] / world_entity.c
index 13c89a025da827f4382dddd0830040f8074d083e..e75cb29cebfdb2c09519b33e1c212c35845ffb95 100644 (file)
@@ -14,6 +14,7 @@
 #include "ent_glider.h"
 #include "ent_region.h"
 #include "ent_npc.h"
+#include "ent_camera.h"
 #include "input.h"
 #include "player_walk.h"
 
@@ -85,17 +86,14 @@ void world_entity_clear_focus(void)
 
 void world_entity_focus_camera( world_instance *world, u32 uid )
 {
-   if( mdl_entity_id_type( uid ) == k_ent_camera ){
+   if( mdl_entity_id_type( uid ) == k_ent_camera )
+   {
       u32 index = mdl_entity_id_id( uid );
       ent_camera *cam = mdl_arritm( &world->ent_camera, index );
-
-      v3f dir = {0.0f,-1.0f,0.0f};
-      mdl_transform_vector( &cam->transform, dir, dir );
-      v3_angles( dir, world_static.focus_cam.angles );
-      v3_copy( cam->transform.co, world_static.focus_cam.pos );
-      world_static.focus_cam.fov = cam->fov;
+      ent_camera_unpack( cam, &world_static.focus_cam );
    }
-   else {
+   else 
+   {
       vg_camera_copy( &localplayer.cam, &world_static.focus_cam );
 
       /* TODO ? */
@@ -115,31 +113,32 @@ void world_entity_focus_preupdate(void)
    vg_slewf( &world_static.focus_strength, active, 
              vg.time_frame_delta * (1.0f/0.5f) );
 
+   if( world_static.focused_entity == 0 )
+      return;
+
    u32 type = mdl_entity_id_type( world_static.focused_entity ),
        index = mdl_entity_id_id( world_static.focused_entity );
+
    world_instance *world = world_current_instance();
 
-   /* TODO: Table. */
-   if( type == k_ent_skateshop )
+   static void (*table[])( ent_focus_context *ctx ) =
    {
-      ent_skateshop *skateshop = mdl_arritm( &world->ent_skateshop, index );
-      ent_skateshop_preupdate( skateshop, active );
-   }
-   else if( type == k_ent_challenge )
-   {
-      ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index );
-      ent_challenge_preupdate( challenge, active );
-   }
-   else if( type == k_ent_route )
-   {
-      ent_route *route = mdl_arritm( &world->ent_route, index );
-      ent_route_preupdate( route, active );
-   }
-   else if( type == k_ent_npc )
+      [ k_ent_skateshop ] = ent_skateshop_preupdate,
+      [ k_ent_challenge ] = ent_challenge_preupdate,
+      [ k_ent_route ] = ent_route_preupdate,
+      [ k_ent_npc ] = ent_npc_preupdate,
+   };
+
+   if( (type > vg_list_size(table)) || (table[type] == NULL) )
    {
-      ent_npc *npc = mdl_arritm( &world->ent_npc, index );
-      ent_npc_preupdate( npc, active );
+      vg_fatal_error( "No pre-update method set for entity (%u#%u)\n",
+                      type, index );
    }
+
+   table[type]( &(ent_focus_context){
+                  .world = world,
+                  .index = index,
+                  .active = active } );
 }
 
 /* additional renderings like text etc.. */
@@ -147,7 +146,7 @@ void world_entity_focus_render(void)
 {
    world_instance *world = world_current_instance();
    if( skaterift.activity != k_skaterift_ent_focus ){
-      skateshop_render_nonfocused( world, &skaterift.cam );
+      skateshop_render_nonfocused( world, &g_render.cam );
       return;
    }
 
@@ -766,7 +765,7 @@ void world_entity_start( world_instance *world, vg_msg *sav )
       const char *alias = mdl_pstr( &world->meta, challenge->pstr_alias );
 
       u32 result;
-      vg_msg_getkvintg( sav, alias, k_vg_msg_u32, &result );
+      vg_msg_getkvintg( sav, alias, k_vg_msg_u32, &result, NULL );
 
       if( result ){
          ent_call call;
@@ -787,11 +786,12 @@ void world_entity_start( world_instance *world, vg_msg *sav )
                                mdl_pstr(&world->meta,route->pstr_name) ) ){
 
             u32 flags;
-            vg_msg_getkvintg( &route_info, "flags", k_vg_msg_u32, &flags );
+            vg_msg_getkvintg( &route_info, "flags", k_vg_msg_u32,    
+                              &flags, NULL );
             route->flags |= flags;
 
             vg_msg_getkvintg( &route_info, "best_laptime", k_vg_msg_f64,
-                              &route->best_laptime );
+                              &route->best_laptime, NULL );
 
             f32 sections[ route->checkpoints_count ];
             vg_msg_cmd cmd;