chaos pt 2
[carveJwlIkooP6JGAAIwe30JlM.git] / world_entity.c
index 3b2837fa09e329a22436ea038c849c8458264637..d34ed6e0932f88d0d70a70bddf6f6ce8afd21dc0 100644 (file)
@@ -10,6 +10,7 @@
 #include "menu.h"
 #include "ent_challenge.h"
 #include "ent_skateshop.h"
+#include "ent_route.h"
 
 static void world_entity_focus( u32 entity_id ){
    localplayer.immobile = 1;
@@ -26,7 +27,27 @@ static void world_entity_unfocus(void){
    localplayer.immobile = 0;
    skaterift.activity = k_skaterift_default;
    menu.disable_open = 0;
-   srinput.enabled = 0;
+   srinput.state = k_input_state_resume;
+}
+
+static void world_entity_focus_camera( world_instance *world, u32 uid ){
+   if( mdl_entity_id_type( uid ) == k_ent_camera ){
+      u32 index = mdl_entity_id_id( uid );
+      ent_camera *cam = mdl_arritm( &world->ent_camera, index );
+
+      v3f dir = {0.0f,-1.0f,0.0f};
+      mdl_transform_vector( &cam->transform, dir, dir );
+      v3_angles( dir, world_static.focus_cam.angles );
+      v3_copy( cam->transform.co, world_static.focus_cam.pos );
+      world_static.focus_cam.fov = cam->fov;
+   }
+   else {
+      camera_copy( &localplayer.cam, &world_static.focus_cam );
+
+      /* TODO ? */
+      world_static.focus_cam.nearz = localplayer.cam.nearz;
+      world_static.focus_cam.farz = localplayer.cam.farz;
+   }
 }
 
 /* logic preupdate */
@@ -43,6 +64,7 @@ static void world_entity_focus_preupdate(void){
        index = mdl_entity_id_id( world_static.focused_entity );
    world_instance *world = world_current_instance();
 
+   /* TODO: Table. */
    if( type == k_ent_skateshop ){
       ent_skateshop *skateshop = mdl_arritm( &world->ent_skateshop, index );
       ent_skateshop_preupdate( skateshop, active );
@@ -51,6 +73,10 @@ static void world_entity_focus_preupdate(void){
       ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index );
       ent_challenge_preupdate( challenge, active );
    }
+   else if( type == k_ent_route ){
+      ent_route *route = mdl_arritm( &world->ent_route, index );
+      ent_route_preupdate( route, active );
+   }
 }
 
 /* additional renderings like text etc.. */
@@ -67,7 +93,8 @@ static void world_entity_focus_render(void){
       skateshop_render( skateshop );
    }
    else if( type == k_ent_challenge ){
-      
+   }
+   else if( type == k_ent_route ){
    }
    else {
       vg_fatal_error( "Programming error\n" );
@@ -92,11 +119,10 @@ static void world_gen_entities_init( world_instance *world ){
    for( u32 j=0; j<mdl_arrcount(&world->ent_gate); j ++ ){
       ent_gate *gate = mdl_arritm( &world->ent_gate, j );
 
-      if( !(gate->flags & k_ent_gate_nonlocal) ) {
+      if( !(gate->flags & k_ent_gate_nonlocal_DELETED) ) {
          gate_transform_update( gate );
       }
    }
-   vg_async_call( world_link_nonlocal_async, world, 0 );
 
    /* water */
    for( u32 j=0; j<mdl_arrcount(&world->ent_water); j++ ){
@@ -259,6 +285,17 @@ static void ent_volume_call( world_instance *world, ent_call *call )
          entity_call( world, call );
       }
    }
+   else if( call->function == k_ent_function_trigger_leave ){
+      call->id = volume->target;
+
+      if( volume->flags & k_ent_volume_flag_particles ){
+         assert(0);
+      }
+      else{
+         call->function = volume->trigger.event_leave;
+         entity_call( world, call );
+      }
+   }
 }
 
 static void ent_audio_call( world_instance *world, ent_call *call ){
@@ -558,7 +595,7 @@ static void world_entity_start( world_instance *world, vg_msg *sav ){
       ent_challenge *challenge = mdl_arritm( &world->ent_challenge, i );
       const char *alias = mdl_pstr( &world->meta, challenge->pstr_alias );
 
-      if( vg_msg_seekkvu32( sav, alias, k_vg_msg_first ) ){
+      if( vg_msg_getkvu32( sav, alias, 0 ) ){
          ent_call call;
          call.data = NULL;
          call.function = 0;
@@ -568,6 +605,38 @@ static void world_entity_start( world_instance *world, vg_msg *sav ){
    }
 }
 
+#if 0
+/* 
+ * used for relinking multi-world data. ran anytime the world setup changes
+ */
+static void world_entity_relink( world_instance *world ){
+   vg_info( "entity_relink(%d)\n", world - world_static.instances );
+   for( u32 i=0; i<mdl_arrcount(&world->ent_miniworld); i++ ){
+      ent_miniworld *miniworld = mdl_arritm( &world->ent_miniworld, i );
+      miniworld->purpose = k_world_purpose_invalid;
+
+      const char *uid = mdl_pstr( &world->meta, miniworld->pstr_world );
+      addon_alias q;
+      addon_uid_to_alias( uid, &q );
+
+      u32 addon_id = addon_match( &q );
+      if( addon_id != 0xffffffff ){
+         addon_reg *reg = get_addon_from_index( k_addon_type_world, addon_id );
+         
+         for( int j=0; j<k_world_max; j ++ ){
+            world_instance *other = &world_static.instances[j];
+            if( other == world ) continue;
+            if( (other->status == k_world_status_loaded) && 
+                (world_static.instance_addons[j] == reg) ){
+               miniworld->purpose = j;
+               break;
+            }
+         }
+      }
+   }
+}
+#endif
+
 static void world_entity_serialize( world_instance *world, vg_msg *sav ){
    for( u32 i=0; i<mdl_arrcount(&world->ent_challenge); i++ ){
       ent_challenge *challenge = mdl_arritm(&world->ent_challenge,i);