add late flips
[carveJwlIkooP6JGAAIwe30JlM.git] / world_entity.c
index 02bbeb2b342d26141ef52c4a674688106cc50732..9095e1b4310a63f7ebbc5a97ccc0de4a0610e5dd 100644 (file)
@@ -11,6 +11,7 @@
 #include "ent_challenge.h"
 #include "ent_skateshop.h"
 #include "ent_route.h"
+#include "ent_traffic.h"
 
 static void world_entity_focus( u32 entity_id ){
    localplayer.immobile = 1;