up network version
[carveJwlIkooP6JGAAIwe30JlM.git] / world_entity.c
index d8f4259dacd67179503656e569c6d415d68a1edb..831e7eb674c4c728d0be1b01c17ccf0635370d25 100644 (file)
@@ -12,6 +12,7 @@
 #include "ent_skateshop.h"
 #include "ent_route.h"
 #include "ent_traffic.h"
+#include "ent_glider.h"
 
 static void world_entity_focus( u32 entity_id ){
    localplayer.immobile = 1;
@@ -194,7 +195,8 @@ static void world_gen_entities_init( world_instance *world ){
       { k_ent_gate, &world->ent_gate },
       { k_ent_objective, &world->ent_objective },
       { k_ent_volume, &world->ent_volume },
-      { k_ent_challenge, &world->ent_challenge }
+      { k_ent_challenge, &world->ent_challenge },
+      { k_ent_glider, &world->ent_glider }
    };
 
    for( u32 i=0; i<vg_list_size(indexables); i++ )
@@ -277,6 +279,19 @@ ent_spawn *world_find_spawn_by_name( world_instance *world, const char *name )
    return rp;
 }
 
+static void world_default_spawn_pos( world_instance *world, v3f pos )
+{
+   ent_spawn *rp = world_find_spawn_by_name( world, "start" );
+   if( !rp ) rp = world_find_closest_spawn( world, (v3f){0,0,0} );
+   if( rp )
+      v3_copy( rp->transform.co, pos );
+   else
+   {
+      vg_error( "There are no valid spawns in the world\n" );
+      v3_zero( pos );
+   }
+}
+
 static void ent_volume_call( world_instance *world, ent_call *call ){
    u32 index = mdl_entity_id_id( call->id );
    ent_volume *volume = mdl_arritm( &world->ent_volume, index );
@@ -469,6 +484,13 @@ entity_bh_expand_bound( void *user, boxf bound, u32 item_index ){
       mdl_transform_m4x3( &challenge->transform, transform );
       m4x3_expand_aabb_aabb( transform, bound, box );
    }
+   else if( type == k_ent_glider ){
+      ent_glider *glider = mdl_arritm( &world->ent_glider, index );
+      m4x3f transform;
+      mdl_transform_m4x3( &glider->transform, transform );
+      m4x3_expand_aabb_aabb( transform, bound,
+                            (boxf){{-1.0f,-1.0f,-1.0f},{ 1.0f, 1.0f, 1.0f}} );
+   }
    else{
       vg_fatal_error( "Programming error\n" );
    }
@@ -497,6 +519,10 @@ static float entity_bh_centroid( void *user, u32 item_index, int axis ){
       ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index );
       return challenge->transform.co[axis];
    }
+   else if( type == k_ent_glider ){
+      ent_glider *glider = mdl_arritm( &world->ent_glider, index );
+      return glider->transform.co[axis];
+   }
    else {
       vg_fatal_error( "Programming error\n" );
       return INFINITY;