turbo chaos
[carveJwlIkooP6JGAAIwe30JlM.git] / world_entity.c
index e0c67d82645bd0100701b2186023be07bbbbbd27..47b846c658102cf29f1a038ff012e4b7b61532b1 100644 (file)
@@ -37,8 +37,7 @@ static void world_entity_focus_camera( world_instance *world, u32 uid ){
 
       v3f dir = {0.0f,-1.0f,0.0f};
       mdl_transform_vector( &cam->transform, dir, dir );
-      m3x3_mulv( localplayer.invbasis, dir, dir );
-      player_vector_angles( world_static.focus_cam.angles, dir, 1.0f, 0.0f );
+      v3_angles( dir, world_static.focus_cam.angles );
       v3_copy( cam->transform.co, world_static.focus_cam.pos );
       world_static.focus_cam.fov = cam->fov;
    }
@@ -93,10 +92,9 @@ static void world_entity_focus_render(void){
       ent_skateshop *skateshop = mdl_arritm( &world->ent_skateshop, index );
       skateshop_render( skateshop );
    }
-   else if( type == k_ent_challenge ){
-   }
-   else if( type == k_ent_route ){
-   }
+   else if( type == k_ent_challenge ){}
+   else if( type == k_ent_route ){}
+   else if( type == k_ent_miniworld ){}
    else {
       vg_fatal_error( "Programming error\n" );
    }
@@ -120,11 +118,10 @@ static void world_gen_entities_init( world_instance *world ){
    for( u32 j=0; j<mdl_arrcount(&world->ent_gate); j ++ ){
       ent_gate *gate = mdl_arritm( &world->ent_gate, j );
 
-      if( !(gate->flags & k_ent_gate_nonlocal) ) {
+      if( !(gate->flags & k_ent_gate_nonlocal_DELETED) ) {
          gate_transform_update( gate );
       }
    }
-   vg_async_call( world_link_nonlocal_async, world, 0 );
 
    /* water */
    for( u32 j=0; j<mdl_arrcount(&world->ent_water); j++ ){
@@ -287,6 +284,17 @@ static void ent_volume_call( world_instance *world, ent_call *call )
          entity_call( world, call );
       }
    }
+   else if( call->function == k_ent_function_trigger_leave ){
+      call->id = volume->target;
+
+      if( volume->flags & k_ent_volume_flag_particles ){
+         assert(0);
+      }
+      else{
+         call->function = volume->trigger.event_leave;
+         entity_call( world, call );
+      }
+   }
 }
 
 static void ent_audio_call( world_instance *world, ent_call *call ){