add sqlite and use it
[carveJwlIkooP6JGAAIwe30JlM.git] / world_entity.c
index 5ec52f774dd8b983c25a23a0148bea53407e2d01..3b2837fa09e329a22436ea038c849c8458264637 100644 (file)
@@ -7,8 +7,74 @@
 #include "world_load.h"
 #include "save.h"
 #include "vg/vg_msg.h"
+#include "menu.h"
+#include "ent_challenge.h"
+#include "ent_skateshop.h"
+
+static void world_entity_focus( u32 entity_id ){
+   localplayer.immobile = 1;
+   menu.disable_open = 1;
+
+   v3_zero( localplayer.rb.v );
+   v3_zero( localplayer.rb.w );
+   player_walk.move_speed = 0.0f;
+   world_static.focused_entity = entity_id;
+   skaterift.activity = k_skaterift_ent_focus;
+}
+
+static void world_entity_unfocus(void){
+   localplayer.immobile = 0;
+   skaterift.activity = k_skaterift_default;
+   menu.disable_open = 0;
+   srinput.enabled = 0;
+}
+
+/* logic preupdate */
+static void world_entity_focus_preupdate(void){
+   f32 rate = vg_minf( 1.0f, vg.time_frame_delta * 2.0f );
+   int active = 0;
+   if( skaterift.activity == k_skaterift_ent_focus )
+      active = 1;
+
+   vg_slewf( &world_static.focus_strength, active, 
+             vg.time_frame_delta * (1.0f/0.5f) );
+
+   u32 type = mdl_entity_id_type( world_static.focused_entity ),
+       index = mdl_entity_id_id( world_static.focused_entity );
+   world_instance *world = world_current_instance();
+
+   if( type == k_ent_skateshop ){
+      ent_skateshop *skateshop = mdl_arritm( &world->ent_skateshop, index );
+      ent_skateshop_preupdate( skateshop, active );
+   }
+   else if( type == k_ent_challenge ){
+      ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index );
+      ent_challenge_preupdate( challenge, active );
+   }
+}
+
+/* additional renderings like text etc.. */
+static void world_entity_focus_render(void){
+   if( skaterift.activity != k_skaterift_ent_focus )
+      return;
+
+   u32 type = mdl_entity_id_type( world_static.focused_entity ),
+       index = mdl_entity_id_id( world_static.focused_entity );
+   world_instance *world = world_current_instance();
 
-VG_STATIC void world_gen_entities_init( world_instance *world ){
+   if( type == k_ent_skateshop ){
+      ent_skateshop *skateshop = mdl_arritm( &world->ent_skateshop, index );
+      skateshop_render( skateshop );
+   }
+   else if( type == k_ent_challenge ){
+      
+   }
+   else {
+      vg_fatal_error( "Programming error\n" );
+   }
+}
+
+static void world_gen_entities_init( world_instance *world ){
    /* lights */
    for( u32 j=0; j<mdl_arrcount(&world->ent_light); j ++ ){
       ent_light *light = mdl_arritm( &world->ent_light, j );
@@ -96,9 +162,9 @@ VG_STATIC void world_gen_entities_init( world_instance *world ){
    }
    indexables[] = {
       { k_ent_gate, &world->ent_gate },
-      { k_ent_challenge, &world->ent_challenge },
+      { k_ent_objective, &world->ent_objective },
       { k_ent_volume, &world->ent_volume },
-      { k_ent_unlock, &world->ent_unlock }
+      { k_ent_challenge, &world->ent_challenge }
    };
 
    for( u32 i=0; i<vg_list_size(indexables); i++ )
@@ -121,7 +187,7 @@ VG_STATIC void world_gen_entities_init( world_instance *world ){
                                  indexed_count, 2 );
 }
 
-VG_STATIC
+static
 ent_spawn *world_find_closest_spawn( world_instance *world, v3f position )
 {
    ent_spawn *rp = NULL, *r;
@@ -150,7 +216,7 @@ ent_spawn *world_find_closest_spawn( world_instance *world, v3f position )
    return rp;
 }
 
-VG_STATIC
+static
 ent_spawn *world_find_spawn_by_name( world_instance *world, const char *name )
 {
    ent_spawn *rp = NULL, *r;
@@ -168,7 +234,7 @@ ent_spawn *world_find_spawn_by_name( world_instance *world, const char *name )
    return rp;
 }
 
-VG_STATIC void ent_volume_call( world_instance *world, ent_call *call )
+static void ent_volume_call( world_instance *world, ent_call *call )
 {
    u32 index = mdl_entity_id_id( call->id );
    ent_volume *volume = mdl_arritm( &world->ent_volume, index );
@@ -195,7 +261,7 @@ VG_STATIC void ent_volume_call( world_instance *world, ent_call *call )
    }
 }
 
-VG_STATIC void ent_audio_call( world_instance *world, ent_call *call ){
+static void ent_audio_call( world_instance *world, ent_call *call ){
    if( world->status == k_world_status_unloading ){
       vg_warn( "cannot modify audio while unloading world\n" );
       return;
@@ -288,7 +354,7 @@ VG_STATIC void ent_audio_call( world_instance *world, ent_call *call ){
 }
 
 
-VG_STATIC void ent_ccmd_call( world_instance *world, ent_call *call ){
+static void ent_ccmd_call( world_instance *world, ent_call *call ){
    if( call->function == k_ent_function_trigger ){
       u32 index = mdl_entity_id_id( call->id );
       ent_ccmd *ccmd = mdl_arritm( &world->ent_ccmd, index );
@@ -301,7 +367,7 @@ VG_STATIC void ent_ccmd_call( world_instance *world, ent_call *call ){
  * ----------------------------------------------------------------------------
  */
 
-VG_STATIC void 
+static void 
 entity_bh_expand_bound( void *user, boxf bound, u32 item_index ){
    world_instance *world = user;
 
@@ -316,8 +382,8 @@ entity_bh_expand_bound( void *user, boxf bound, u32 item_index ){
 
       m4x3_expand_aabb_aabb( gate->to_world, bound, box );
    }
-   else if( type == k_ent_challenge ){
-      ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index );
+   else if( type == k_ent_objective ){
+      ent_objective *objective = mdl_arritm( &world->ent_objective, index );
       
       /* TODO: This might be more work than necessary. could maybe just get
        *       away with representing them as points */
@@ -325,14 +391,14 @@ entity_bh_expand_bound( void *user, boxf bound, u32 item_index ){
       boxf box;
       box_init_inf( box );
 
-      for( u32 i=0; i<challenge->submesh_count; i++ ){
+      for( u32 i=0; i<objective->submesh_count; i++ ){
          mdl_submesh *sm = mdl_arritm( &world->meta.submeshs,
-                                       challenge->submesh_start+i );
+                                       objective->submesh_start+i );
          box_concat( box, sm->bbx );
       }
 
       m4x3f transform;
-      mdl_transform_m4x3( &challenge->transform, transform );
+      mdl_transform_m4x3( &objective->transform, transform );
       m4x3_expand_aabb_aabb( transform, bound, box );
    }
    else if( type == k_ent_volume ){
@@ -340,9 +406,21 @@ entity_bh_expand_bound( void *user, boxf bound, u32 item_index ){
       m4x3_expand_aabb_aabb( volume->to_world, bound,
                               (boxf){{-1.0f,-1.0f,-1.0f},{ 1.0f, 1.0f, 1.0f}} );
    }
+   else if( type == k_ent_challenge ){
+      ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index );
+
+      boxf box = {{-1.2f*0.5f,-0.72f*0.5f,-0.01f*0.5f},
+                  { 1.2f*0.5f, 0.72f*0.5f, 0.01f*0.5f}};
+      m4x3f transform;
+      mdl_transform_m4x3( &challenge->transform, transform );
+      m4x3_expand_aabb_aabb( transform, bound, box );
+   }
+   else{
+      vg_fatal_error( "Programming error\n" );
+   }
 }
 
-VG_STATIC float entity_bh_centroid( void *user, u32 item_index, int axis ){
+static float entity_bh_centroid( void *user, u32 item_index, int axis ){
    world_instance *world = user;
 
    u32 id    = world->entity_list[ item_index ],
@@ -353,17 +431,17 @@ VG_STATIC float entity_bh_centroid( void *user, u32 item_index, int axis ){
       ent_gate *gate = mdl_arritm( &world->ent_gate, index );
       return gate->to_world[3][axis];
    }
-   else if( type == k_ent_challenge ){
-      ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index );
-      return challenge->transform.co[axis];
+   else if( type == k_ent_objective ){
+      ent_objective *objective = mdl_arritm( &world->ent_objective, index );
+      return objective->transform.co[axis];
    }
    else if( type == k_ent_volume ){
       ent_volume *volume = mdl_arritm( &world->ent_volume, index );
       return volume->transform.co[axis];
    }
-   else if( type == k_ent_unlock ){
-      ent_unlock *unlock = mdl_arritm( &world->ent_unlock, index );
-      return unlock->transform.co[axis];
+   else if( type == k_ent_challenge ){
+      ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index );
+      return challenge->transform.co[axis];
    }
    else {
       vg_fatal_error( "Programming error\n" );
@@ -371,7 +449,7 @@ VG_STATIC float entity_bh_centroid( void *user, u32 item_index, int axis ){
    }
 }
 
-VG_STATIC void entity_bh_swap( void *user, u32 ia, u32 ib ){
+static void entity_bh_swap( void *user, u32 ia, u32 ib ){
    world_instance *world = user;
 
    u32 a = world->entity_list[ ia ],
@@ -381,7 +459,7 @@ VG_STATIC void entity_bh_swap( void *user, u32 ia, u32 ib ){
    world->entity_list[ ib ] = a;
 }
 
-VG_STATIC void entity_bh_debug( void *user, u32 item_index ){
+static void entity_bh_debug( void *user, u32 item_index ){
    world_instance *world = user;
 
    u32 id    = world->entity_list[ item_index ],
@@ -394,19 +472,19 @@ VG_STATIC void entity_bh_debug( void *user, u32 item_index ){
                   {  gate->dimensions[0],  gate->dimensions[1],  0.1f }};
       vg_line_boxf_transformed( gate->to_world, box, 0xf000ff00 );
    }
-   else if( type == k_ent_challenge ){
-      ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index );
+   else if( type == k_ent_objective ){
+      ent_objective *objective = mdl_arritm( &world->ent_objective, index );
       boxf box;
       box_init_inf( box );
 
-      for( u32 i=0; i<challenge->submesh_count; i++ ){
+      for( u32 i=0; i<objective->submesh_count; i++ ){
          mdl_submesh *sm = mdl_arritm( &world->meta.submeshs,
-                                       challenge->submesh_start+i );
+                                       objective->submesh_start+i );
          box_concat( box, sm->bbx );
       }
 
       m4x3f transform;
-      mdl_transform_m4x3( &challenge->transform, transform );
+      mdl_transform_m4x3( &objective->transform, transform );
       vg_line_boxf_transformed( transform, box, 0xf000ff00 );
    }
    else if( type == k_ent_volume ){
@@ -415,12 +493,21 @@ VG_STATIC void entity_bh_debug( void *user, u32 item_index ){
                                 (boxf){{-1.0f,-1.0f,-1.0f},{ 1.0f, 1.0f, 1.0f}},
                                 0xf000ff00 );
    }
+   else if( type == k_ent_challenge ){
+      ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index );
+
+      boxf box = {{-1.2f*0.5f,-0.72f*0.5f,-0.01f*0.5f},
+                  { 1.2f*0.5f, 0.72f*0.5f, 0.01f*0.5f}};
+      m4x3f transform;
+      mdl_transform_m4x3( &challenge->transform, transform );
+      vg_line_boxf_transformed( transform, box, 0xf0ff0000 );
+   }
    else{
       vg_fatal_error( "Programming error\n" );
    }
 }
 
-VG_STATIC void entity_bh_closest( void *user, u32 item_index, v3f point,
+static void entity_bh_closest( void *user, u32 item_index, v3f point,
                                   v3f closest ){
    world_instance *world = user;
 
@@ -432,20 +519,24 @@ VG_STATIC void entity_bh_closest( void *user, u32 item_index, v3f point,
       ent_gate *gate = mdl_arritm( &world->ent_gate, index );
       v3_copy( gate->to_world[3], closest );
    }
-   else if( type == k_ent_challenge ){
-      ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index );
+   else if( type == k_ent_objective ){
+      ent_objective *challenge = mdl_arritm( &world->ent_objective, index );
       v3_copy( challenge->transform.co, closest );
    }
    else if( type == k_ent_volume ){
       ent_volume *volume = mdl_arritm( &world->ent_volume, index );
       v3_copy( volume->to_world[3], closest );
    }
+   else if( type == k_ent_challenge ){
+      ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index );
+      v3_copy( challenge->transform.co, closest );
+   }
    else{
       vg_fatal_error( "Programming error\n" );
    }
 }
 
-VG_STATIC void world_entity_start( world_instance *world, vg_msg *sav ){
+static void world_entity_start( world_instance *world, vg_msg *sav ){
    vg_info( "Start instance %p\n", world );
 
    world->probabilities[ k_probability_curve_constant ] = 1.0f;
@@ -463,26 +554,26 @@ VG_STATIC void world_entity_start( world_instance *world, vg_msg *sav ){
    /* read savedata 
     * ----------------------------------------------------------------------- */
 
-   for( u32 i=0; i<mdl_arrcount(&world->ent_unlock); i++ ){
-      ent_unlock *unlock = mdl_arritm( &world->ent_unlock, i );
-      const char *alias = mdl_pstr( &world->meta, unlock->pstr_alias );
+   for( u32 i=0; i<mdl_arrcount(&world->ent_challenge); i++ ){
+      ent_challenge *challenge = mdl_arritm( &world->ent_challenge, i );
+      const char *alias = mdl_pstr( &world->meta, challenge->pstr_alias );
 
       if( vg_msg_seekkvu32( sav, alias, k_vg_msg_first ) ){
          ent_call call;
          call.data = NULL;
          call.function = 0;
-         call.id = mdl_entity_id( k_ent_unlock, i );
+         call.id = mdl_entity_id( k_ent_challenge, i );
          entity_call( world, &call );
       }
    }
 }
 
-VG_STATIC void world_entity_serialize( world_instance *world, vg_msg *sav ){
-   for( u32 i=0; i<mdl_arrcount(&world->ent_unlock); i++ ){
-      ent_unlock *unlock = mdl_arritm(&world->ent_unlock,i);
+static void world_entity_serialize( world_instance *world, vg_msg *sav ){
+   for( u32 i=0; i<mdl_arrcount(&world->ent_challenge); i++ ){
+      ent_challenge *challenge = mdl_arritm(&world->ent_challenge,i);
 
-      const char *alias = mdl_pstr(&world->meta,unlock->pstr_alias);
-      vg_msg_wkvu32( sav, alias, unlock->status );
+      const char *alias = mdl_pstr(&world->meta,challenge->pstr_alias);
+      vg_msg_wkvu32( sav, alias, challenge->status );
    }
 }