more sensible world loading stuff (wip)
[carveJwlIkooP6JGAAIwe30JlM.git] / world_audio.c
index 510a13401726753e9ab669558bdcbd62d0a15bb2..a8e88d6631fdbf00e14ad98774a32bdbb56a5b64 100644 (file)
@@ -13,7 +13,7 @@ VG_STATIC void world_fadeout_audio( world_instance *world )
                       " audio.\n" );
    }
 
-   u8 world_id = (world - world_static.worlds) + 1;
+   u8 world_id = (world - world_static.instances) + 1;
 
    audio_lock();
    for( u32 i=0; i<AUDIO_CHANNELS; i++ ){