#include "world_water.h"
#include "world_audio.h"
#include "world_routes.h"
+#include "world_routes_ui.h"
/* console variables */
water;
f64 time;
+ f32 tar_min, tar_max;
/* STD140 */
struct ub_world_lighting{
/* leaderboards */
struct leaderboard_cache *leaderboard_cache;
+
+ /* ui */
+ struct route_ui *routes_ui;
};
struct world_static {