k_world_geo_type_water = 2
};
+enum world_purpose{
+ k_world_purpose_hub,
+ k_world_purpose_client
+}
+purpose;
+
typedef struct world_instance world_instance;
+static void skaterift_world_get_save_path( enum world_purpose which,
+ char buf[128] );
+
/* submodule headers */
#include "world_entity.h"
#include "world_gate.h"
ent_camera,
ent_swspreview,
ent_ccmd,
- ent_challenge;
+ ent_objective,
+ ent_challenge,
+ ent_relay,
+ ent_cubemap;
ent_gate *rendering_gate;
scene_lines;
/* spacial mappings */
- bh_tree *audio_bh,
- *volume_bh,
- *geo_bh;
+ bh_tree *geo_bh,
+ *entity_bh;
+ u32 *entity_list;
/* graphics */
glmesh mesh_route_lines;
glmesh mesh_geo,
mesh_no_collide,
mesh_water;
+ u32 cubemap_cooldown, cubemap_side;
rb_object rb_geo;
};
u32 active_trigger_volumes[8];
u32 active_trigger_volume_count;
- world_instance worlds[4];
- i32 active_world;
+ world_instance instances[4];
+ i32 active_instance;
+ u32 focused_entity; /* like skateshop, challenge.. */
+ f32 focus_strength;
+ camera focus_cam;
+
+ /* challenges */
+ ent_objective *challenge_target;
+ f32 challenge_timer;
+
+ addon_reg *addon_hub,
+ *addon_client;
+
+ enum world_loader_state{
+ k_world_loader_none,
+ k_world_loader_preload,
+ k_world_loader_load
+ }
+ load_state;
}
static world_static;
static void world_init(void);
static world_instance *world_current_instance(void);
+static void world_set_active_instance( u32 index );
#endif /* WORLD_H */