u32 cubemap_cooldown, cubemap_side;
rb_object rb_geo;
-
- ent_objective *challenge_target;
- f32 challenge_timer;
};
struct world_static {
world_instance instances[4];
i32 active_instance;
-
- /* TODO: FOCUSED_INSTANCE */
u32 focused_entity; /* like skateshop, challenge.. */
f32 focus_strength;
camera focus_cam;
+ /* challenges */
+ ent_objective *challenge_target;
+ f32 challenge_timer;
+
addon_reg *addon_hub,
*addon_client;
static void world_init(void);
static world_instance *world_current_instance(void);
+static void world_set_active_instance( u32 index );
#endif /* WORLD_H */