grind sound
[carveJwlIkooP6JGAAIwe30JlM.git] / world.h
diff --git a/world.h b/world.h
index 5f297d0c68e8d6a5bd0908bcc85e05f201875145..d3072785671a37955b62bcd75e10c1f13e0a5022 100644 (file)
--- a/world.h
+++ b/world.h
@@ -306,10 +306,18 @@ VG_STATIC struct gworld
          *scene_no_collide,
          *scene_lines;
 
+   struct grind_edge
+   {
+      v3f p0, p1;
+   }
+   *grind_edges;
+   u32 grind_edge_count;
+
    /* spacial mappings */
    bh_tree *audio_bh,
            *trigger_bh,
-           *geo_bh;
+           *geo_bh,
+           *grind_bh;
 
    /* graphics */
    glmesh mesh_route_lines;
@@ -443,11 +451,11 @@ VG_STATIC void world_init(void)
    /* Other systems */
    vg_info( "Loading other world systems\n" );
 
-   vg_loader_highwater( world_render_init, NULL, NULL );
-   vg_loader_highwater( world_sfd_init, NULL, NULL );
-   vg_loader_highwater( world_water_init, NULL, NULL );
-   vg_loader_highwater( world_gates_init, NULL, NULL );
-   vg_loader_highwater( world_routes_init, NULL, NULL );
+   vg_loader_step( world_render_init, NULL );
+   vg_loader_step( world_sfd_init, NULL );
+   vg_loader_step( world_water_init, NULL );
+   vg_loader_step( world_gates_init, NULL );
+   vg_loader_step( world_routes_init, NULL );
 
    /* Allocate dynamic world memory arena */
    u32 max_size = 76*1024*1024;
@@ -549,11 +557,11 @@ VG_STATIC void world_update( v3f pos )
       {
          world.switching_to_new_world = 0;
          world_unload();
-         world_load();
+         vg_loader_start( world_load );
+         return;
       }
    }
 
-
    world.sky_time += world.sky_rate * vg.time_delta;
    world.sky_rate = vg_lerp( world.sky_rate, world.sky_target_rate, 
                                  vg.time_delta * 5.0 );
@@ -563,36 +571,40 @@ VG_STATIC void world_update( v3f pos )
    world_routes_debug();
 #endif
    
-   int closest = 0;
-   float min_dist = INFINITY;
-
-   for( int i=0; i<world.route_count; i++ )
+   if( world.route_count > 0 )
    {
-      float d = v3_dist2( world.routes[i].scoreboard_transform[3], pos );
+      int closest = 0;
+      float min_dist = INFINITY;
 
-      if( d < min_dist )
+      for( int i=0; i<world.route_count; i++ )
       {
-         min_dist = d;
-         closest = i;
-      }
-   }
+         float d = v3_dist2( world.routes[i].scoreboard_transform[3], pos );
 
-   if( (world.active_route_board != closest) || network_scores_updated )
-   {
-      network_scores_updated = 0;
-      world.active_route_board = closest;
+         if( d < min_dist )
+         {
+            min_dist = d;
+            closest = i;
+         }
+      }
 
-      struct route *route = &world.routes[closest];
+      if( (world.active_route_board != closest) || network_scores_updated )
+      {
+         network_scores_updated = 0;
+         world.active_route_board = closest;
 
-      u32 id = route->track_id;
+         struct route *route = &world.routes[closest];
 
-      if( id != 0xffffffff )
-      {
-         struct netmsg_board *local_board = &scoreboard_client_data.boards[id];
+         u32 id = route->track_id;
 
-         for( int i=0; i<13; i++ )
+         if( id != 0xffffffff )
          {
-            sfd_encode( i, &local_board->data[27*i] );
+            struct netmsg_board *local_board = 
+               &scoreboard_client_data.boards[id];
+
+            for( int i=0; i<13; i++ )
+            {
+               sfd_encode( i, &local_board->data[27*i] );
+            }
          }
       }
    }