#include "render.h"
#include "rigidbody.h"
#include "bvh.h"
-#include "lighting.h"
#include "model.h"
#include "traffic.h" /*TODO: -> world_traffic.h */
static void world_update( v3f pos )
{
world_routes_update();
+#if 0
world_routes_debug();
+#endif
int closest = 0;
float min_dist = INFINITY;