fixed recursive build script
[carveJwlIkooP6JGAAIwe30JlM.git] / world.h
diff --git a/world.h b/world.h
index f18c3e55b5f12792116ca20b461c290304acd378..bf81595c296de4c02ac6c967f6b56c49ebd42b3e 100644 (file)
--- a/world.h
+++ b/world.h
@@ -17,7 +17,6 @@ static int ray_world( v3f pos, v3f dir, ray_hit *hit );
 #include "render.h"
 #include "rigidbody.h"
 #include "bvh.h"
-#include "lighting.h"
 #include "model.h"
 
 #include "traffic.h" /*TODO: -> world_traffic.h */
@@ -294,7 +293,9 @@ static void world_free( void *_ )
 static void world_update( v3f pos )
 {
    world_routes_update();
+#if 0
    world_routes_debug();
+#endif
    
    int closest = 0;
    float min_dist = INFINITY;