#include "traffic.h" /*TODO: -> world_traffic.h */
#include "world_routes.h"
#include "world_sfd.h"
+#include "world_audio.h"
#include "shaders/terrain.h"
#include "shaders/sky.h"
/* Other systems */
world_sfd_init();
+ world_audio_init();
}
static void world_update(void)