ent_traffic,
ent_skateshop,
ent_marker,
- ent_camera;
+ ent_camera,
+ ent_swspreview;
ent_gate *rendering_gate;
u32 text_particle_count;
}
static world_global;
+VG_STATIC void entity_call( world_instance *world, ent_call *call );
VG_STATIC world_instance *get_active_world( void )
{