vg_linear_clear( vg_mem.scratch );
mdl_context *msky = mdl_load_full( vg_mem.scratch, "models/rs_skydome.mdl" );
- mdl_node *nlower = mdl_node_from_name( msky, "dome_lower" ),
- *nupper = mdl_node_from_name( msky, "dome_upper" );
-
- world.dome_lower = *mdl_node_submesh( msky, nlower, 0 );
+ mdl_node *nupper = mdl_node_from_name( msky, "dome_complete" );
world.dome_upper = *mdl_node_submesh( msky, nupper, 0 );
vg_acquire_thread_sync();