switch to entity list
[carveJwlIkooP6JGAAIwe30JlM.git] / world.h
diff --git a/world.h b/world.h
index ddb82e1be7c2b0e7547e14eea9d3ee3f6d876a75..49c030ea37260f7945311ee69e4a9db447882f9d 100644 (file)
--- a/world.h
+++ b/world.h
@@ -155,7 +155,8 @@ struct world_instance {
                  ent_marker,
                  ent_camera,
                  ent_swspreview,
-                 ent_ccmd;
+                 ent_ccmd,
+                 ent_challenge;
 
    ent_gate *rendering_gate;
 
@@ -169,9 +170,9 @@ struct world_instance {
                  scene_lines;
 
    /* spacial mappings */
-   bh_tree *audio_bh,
-           *volume_bh,
-           *geo_bh;
+   bh_tree *geo_bh,
+           *entity_bh;
+   u32 *entity_list;
 
    /* graphics */
    glmesh mesh_route_lines;
@@ -180,6 +181,9 @@ struct world_instance {
           mesh_water;
 
    rb_object rb_geo;
+
+   ent_challenge *challenge_target;
+   f32 challenge_timer;
 };
 
 struct world_static {