oh yeah mr crabs
[carveJwlIkooP6JGAAIwe30JlM.git] / world.h
diff --git a/world.h b/world.h
index ba5d5e4b7409e7f57492aaef82cad54675cbf02a..3b30973099152990e276dbc780869f1f08dc623c 100644 (file)
--- a/world.h
+++ b/world.h
@@ -58,11 +58,31 @@ static struct gworld
    spawns[32];
    u32 spawn_count;
 
+   struct world_audio_thing
+   {
+      v3f pos;
+      float volume;
+      u32 flags;
+
+      audio_player player;
+      audio_clip temp_embedded_clip;
+   }
+   * audio_things;
+   
+   u32 audio_things_count,
+       audio_things_cap;
+
    struct achievement_zone
    {
       m4x3f transform, inv_transform;
       char name[32];
       int triggered;
+
+      union
+      {
+         mdl_node *ptarget_delegated;
+         struct world_audio_thing *ptarget;
+      };
    }
    * achievement_zones;
 
@@ -305,13 +325,18 @@ static void world_free( void *_ )
    mesh_free( &world.cars );
    mesh_free( &world.skydome );
    vg_free( world.achievement_zones );
+
+   /* FIXME: This fucks with the audio player. Use-after-free */
+#if 0
+   vg_free( world.audio_things );
+#endif
 }
 
 static void world_update( v3f pos )
 {
    world.sky_time += world.sky_rate * vg.time_delta;
    world.sky_rate = vg_lerp( world.sky_rate, world.sky_target_rate, 
-                                 vg.time_delta * 10.0 );
+                                 vg.time_delta * 5.0 );
 
    world_routes_update();
 #if 0
@@ -353,13 +378,14 @@ static void world_update( v3f pos )
       }
    }
 
+   static int in_zone = 0;
+
+   int in_zone_this_time = 0;
+
    for( int i=0; i<world.achievement_zones_count; i++ )
    {
       struct achievement_zone *zone = &world.achievement_zones[i];
 
-      if( zone->triggered )
-         continue;
-
       v3f local;
       m4x3_mulv( zone->inv_transform, pos, local );
       
@@ -367,15 +393,31 @@ static void world_update( v3f pos )
           (fabsf(local[1]) <= 1.0f) &&
           (fabsf(local[2]) <= 1.0f) )
       {
+         in_zone_this_time = 1;
+
+         if( !in_zone && zone->ptarget )
+         {
+            audio_lock();
+            audio_player_playclip( &zone->ptarget->player, 
+                                   &zone->ptarget->temp_embedded_clip );
+            audio_unlock();
+         }
+
+         if( !zone->triggered )
+         {
+            steam_set_achievement( zone->name );
+            steam_store_achievements();
+         }
+
          zone->triggered = 1;
-         steam_set_achievement( zone->name );
-         steam_store_achievements();
       }
 
       vg_line_boxf_transformed( zone->transform, (boxf){{-1.0f,-1.0f,-1.0f},
                                                         { 1.0f, 1.0f, 1.0f}}, 
                                                         0xff00ff00 );
    }
+
+   in_zone = in_zone_this_time;
    
    sfd_update( &world.sfd.tester );
 }