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framebuffer change
[carveJwlIkooP6JGAAIwe30JlM.git]
/
world.h
diff --git
a/world.h
b/world.h
index efa5f9d0e8b54b8e308a7e8a095c2e364bdd9d73..3a067db5ce24cdc4e47de1f121126096f0c47ff0 100644
(file)
--- a/
world.h
+++ b/
world.h
@@
-134,7
+134,7
@@
struct world_instance {
float probabilities[3];
v3i light_cubes;
-
struct framebuffer
heightmap;
+
vg_framebuffer *
heightmap;
/*
* Dynamically allocated when world_load is called.